

But so many of the things it does feel brutally outdated: a punch-and-block melee combat system, a save system that means redoing missions over and over again if you die in the process, indistinguishable characters, and so on. Obviously, it looks better - it’s pretty easy on the eye, in fact. And in this, it’s a bloody stark reminder of how much less we expected from games in 1999. The bad news is this: Rustler really is Medieval GTA 2. It’s genuinely pretty cool (aside from the opening track, where a bard does the classic Will Smith thing of rapping about the protagonist, but I don’t want to get ahead of myself here.) See, this is great. Which is appropriate, I suppose, because the game’s soundtrack - probably my favourite thing about it - is made up of tracks which manage to feel like late 90s hip-hop backing beats, but with medieval instruments and melodies. It feels like a novelty cover version of GTA2, somehow, in its near-perfect adherence to the 1999 crime-’em-up.

Even the knights who act as the game’s cops, when alerted to your crimes, start flashing with blue and red lights, and emitting a hunting-horn version of a siren blare. Everything about it - from the top-down camera, to the mission structure, to the minigames, to the spinning weapons - is such a direct translation that I found myself playing based entirely on 22-year-old instinct for an entirely separate game. The good news is this: Rustler really is Medieval GTA 2. And unless it is entirely transformed from the iteration of the game currently available on Steam, you are probably better off playing the version inside your mind.
#Gta 2 game full#
After six months in early access, Rustler is getting its full release on August 31st. Because the theoretical Rustler which exists inside your head, after reading the phrase "medieval GTA 2", is probably a complete riot of delight. I wish there was no more for you to read than that.
#Gta 2 game code#
Additionally, the song title "YTZ" is a reference to the instrumental "YYZ" by the prog band Rush both names are airport identification codes used by airports in Toronto, Canada, and both songs feature Morse code messages spelling their respective song titles.Rustler has such a great, great concept behind it. " Aori" was previously the title of a song also written and released by Anderson under the name Ashtar that was featured on the Radio '76 FM station in Grand Theft Auto. The final product, a 20 minute 16-part song called "YTZ", was released under the name Aori, a duo with Anderson and singer/lyricist Neil Horsburgh.

Although this idea was cut from the game due to time constraints and the team feeling it was inappropriate for the game's setting, Anderson would regularly think about what the song would have been like until 2015, when he completed it with the help of several consultants and recorded it with the aid of vocalists and a live drummer. One of the game's composers Colin Anderson, a life-long fan of progressive rock, had originally planned to include a prog rock radio station called "Ridiculous FM" that played "Regressive Rock", the joke being that it would play a single multi-part prog suite that was longer than any of the other stations in the game on an endless loop.
